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drm/radeon/kms: make sure mc is initialized before mapping blit bo
We need to make sure the the MC is intialized before we map the blit shader object on r6xx+. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Alex Deucher
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Dave Airlie
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Dec 16, 2009
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