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ALSA: Move some headers to local directories from include/sound
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This is a bit clean up of public sound header directory.
Some header files in include/sound aren't really necessary to be
located there but can be moved to their local directories gracefully.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Takashi Iwai committed Jul 3, 2012
1 parent 2cb1331 commit 81fcb17
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Showing 15 changed files with 21 additions and 21 deletions.
2 changes: 1 addition & 1 deletion sound/pci/cs46xx/cs46xx.c
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#include <linux/init.h>
#include <linux/module.h>
#include <sound/core.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"
#include <sound/initval.h>

MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");
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8 changes: 4 additions & 4 deletions include/sound/cs46xx.h → sound/pci/cs46xx/cs46xx.h
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Expand Up @@ -23,10 +23,10 @@
*
*/

#include "pcm.h"
#include "pcm-indirect.h"
#include "rawmidi.h"
#include "ac97_codec.h"
#include <sound/pcm.h>
#include <sound/pcm-indirect.h>
#include <sound/rawmidi.h>
#include <sound/ac97_codec.h>
#include "cs46xx_dsp_spos.h"

/*
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2 changes: 1 addition & 1 deletion sound/pci/cs46xx/cs46xx_lib.c
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Expand Up @@ -61,7 +61,7 @@
#include <sound/info.h>
#include <sound/pcm.h>
#include <sound/pcm_params.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"

#include <asm/io.h>

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2 changes: 1 addition & 1 deletion sound/pci/cs46xx/dsp_spos.c
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Expand Up @@ -32,7 +32,7 @@
#include <sound/control.h>
#include <sound/info.h>
#include <sound/asoundef.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"

#include "cs46xx_lib.h"
#include "dsp_spos.h"
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2 changes: 1 addition & 1 deletion sound/pci/cs46xx/dsp_spos_scb_lib.c
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Expand Up @@ -31,7 +31,7 @@
#include <sound/core.h>
#include <sound/control.h>
#include <sound/info.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"

#include "cs46xx_lib.h"
#include "dsp_spos.h"
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2 changes: 1 addition & 1 deletion sound/pci/trident/trident.c
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Expand Up @@ -26,7 +26,7 @@
#include <linux/time.h>
#include <linux/module.h>
#include <sound/core.h>
#include <sound/trident.h>
#include "trident.h"
#include <sound/initval.h>

MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>, <audio@tridentmicro.com>");
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8 changes: 4 additions & 4 deletions include/sound/trident.h → sound/pci/trident/trident.h
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Expand Up @@ -23,10 +23,10 @@
*
*/

#include "pcm.h"
#include "mpu401.h"
#include "ac97_codec.h"
#include "util_mem.h"
#include <sound/pcm.h>
#include <sound/mpu401.h>
#include <sound/ac97_codec.h>
#include <sound/util_mem.h>

#define TRIDENT_DEVICE_ID_DX ((PCI_VENDOR_ID_TRIDENT<<16)|PCI_DEVICE_ID_TRIDENT_4DWAVE_DX)
#define TRIDENT_DEVICE_ID_NX ((PCI_VENDOR_ID_TRIDENT<<16)|PCI_DEVICE_ID_TRIDENT_4DWAVE_NX)
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2 changes: 1 addition & 1 deletion sound/pci/trident/trident_main.c
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Expand Up @@ -41,7 +41,7 @@
#include <sound/info.h>
#include <sound/control.h>
#include <sound/tlv.h>
#include <sound/trident.h>
#include "trident.h"
#include <sound/asoundef.h>

#include <asm/io.h>
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2 changes: 1 addition & 1 deletion sound/pci/trident/trident_memory.c
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Expand Up @@ -29,7 +29,7 @@
#include <linux/mutex.h>

#include <sound/core.h>
#include <sound/trident.h>
#include "trident.h"

/* page arguments of these two macros are Trident page (4096 bytes), not like
* aligned pages in others
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2 changes: 1 addition & 1 deletion sound/pci/ymfpci/ymfpci.c
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Expand Up @@ -24,7 +24,7 @@
#include <linux/time.h>
#include <linux/module.h>
#include <sound/core.h>
#include <sound/ymfpci.h>
#include "ymfpci.h"
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
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8 changes: 4 additions & 4 deletions include/sound/ymfpci.h → sound/pci/ymfpci/ymfpci.h
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Expand Up @@ -22,10 +22,10 @@
*
*/

#include "pcm.h"
#include "rawmidi.h"
#include "ac97_codec.h"
#include "timer.h"
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/ac97_codec.h>
#include <sound/timer.h>
#include <linux/gameport.h>

/*
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2 changes: 1 addition & 1 deletion sound/pci/ymfpci/ymfpci_main.c
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Expand Up @@ -33,7 +33,7 @@
#include <sound/control.h>
#include <sound/info.h>
#include <sound/tlv.h>
#include <sound/ymfpci.h>
#include "ymfpci.h"
#include <sound/asoundef.h>
#include <sound/mpu401.h>

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