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drm/msm: Fix dirtyfb refcounting
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refcount_t complains about 0->1 transitions, which isn't *quite* what we
wanted.  So use dirtyfb==1 to mean that the fb is not connected to any
output that requires dirtyfb flushing, so that we can keep the underflow
and overflow checking.

Fixes: 9e4dde2 ("drm/msm: Avoid dirtyfb stalls on video mode displays (v2)")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20220304202146.845566-1-robdclark@gmail.com
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Rob Clark committed Mar 7, 2022
1 parent cca9658 commit 9225b33
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion drivers/gpu/drm/msm/msm_fb.c
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ static int msm_framebuffer_dirtyfb(struct drm_framebuffer *fb,
/* If this fb is not used on any display requiring pixel data to be
* flushed, then skip dirtyfb
*/
if (refcount_read(&msm_fb->dirtyfb) == 0)
if (refcount_read(&msm_fb->dirtyfb) == 1)
return 0;

return drm_atomic_helper_dirtyfb(fb, file_priv, flags, color,
Expand Down Expand Up @@ -221,6 +221,8 @@ static struct drm_framebuffer *msm_framebuffer_init(struct drm_device *dev,
goto fail;
}

refcount_set(&msm_fb->dirtyfb, 1);

drm_dbg_state(dev, "create: FB ID: %d (%p)", fb->base.id, fb);

return fb;
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