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ide-cd: fix endianity for the error message in cdrom_read_capacity
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Aesthetic regards aside, commit e8e7b9e
still leaves a bug in the error message, because it uses the unconverted
big-endian value for printk.

Fix this by using a local variable in machine byte order. The result is
correct, more readable, and also produces slightly shorter code on i386.

Signed-off-by: Petr Tesarik <ptesarik@suse.cz>
Cc: Jens Axboe <jens.axboe@oracle.com>
Cc: Jan Kara <jack@suse.cz>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: <stable@kernel.org>
Acked-by: Borislav Petkov <petkovbb@gmail.com>
[bart: __u32 -> u32]
Signed-off-by: Bartlomiej Zolnierkiewicz <bzolnier@gmail.com>
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Petr Tesarik authored and Bartlomiej Zolnierkiewicz committed Aug 5, 2008
1 parent c5bfc37 commit 938bb03
Showing 1 changed file with 10 additions and 8 deletions.
18 changes: 10 additions & 8 deletions drivers/ide/ide-cd.c
Original file line number Diff line number Diff line change
Expand Up @@ -1307,6 +1307,7 @@ static int cdrom_read_capacity(ide_drive_t *drive, unsigned long *capacity,
int stat;
unsigned char cmd[BLK_MAX_CDB];
unsigned len = sizeof(capbuf);
u32 blocklen;

memset(cmd, 0, BLK_MAX_CDB);
cmd[0] = GPCMD_READ_CDVD_CAPACITY;
Expand All @@ -1319,23 +1320,24 @@ static int cdrom_read_capacity(ide_drive_t *drive, unsigned long *capacity,
/*
* Sanity check the given block size
*/
switch (capbuf.blocklen) {
case __constant_cpu_to_be32(512):
case __constant_cpu_to_be32(1024):
case __constant_cpu_to_be32(2048):
case __constant_cpu_to_be32(4096):
blocklen = be32_to_cpu(capbuf.blocklen);
switch (blocklen) {
case 512:
case 1024:
case 2048:
case 4096:
break;
default:
printk(KERN_ERR "%s: weird block size %u\n",
drive->name, capbuf.blocklen);
drive->name, blocklen);
printk(KERN_ERR "%s: default to 2kb block size\n",
drive->name);
capbuf.blocklen = __constant_cpu_to_be32(2048);
blocklen = 2048;
break;
}

*capacity = 1 + be32_to_cpu(capbuf.lba);
*sectors_per_frame = be32_to_cpu(capbuf.blocklen) >> SECTOR_BITS;
*sectors_per_frame = blocklen >> SECTOR_BITS;
return 0;
}

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