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drm/i915: Remove pointer indirection for hangcheck_state local
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Use the local on-stack struct directly rather than hide it behind a
pointer. This should be both clearer for the reader and the compiler (we
rely on the compiler seeing through the functions to spot uninitialized
uses of the local).

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171219130948.6282-1-chris@chris-wilson.co.uk
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Chris Wilson committed Dec 19, 2017
1 parent 398c8a3 commit 93dff10
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions drivers/gpu/drm/i915/intel_hangcheck.c
Original file line number Diff line number Diff line change
Expand Up @@ -429,18 +429,18 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
intel_uncore_arm_unclaimed_mmio_detection(dev_priv);

for_each_engine(engine, dev_priv, id) {
struct intel_engine_hangcheck cur_state, *hc = &cur_state;
const bool busy = intel_engine_has_waiter(engine);
struct intel_engine_hangcheck hc;

semaphore_clear_deadlocks(dev_priv);

hangcheck_load_sample(engine, hc);
hangcheck_accumulate_sample(engine, hc);
hangcheck_store_sample(engine, hc);
hangcheck_load_sample(engine, &hc);
hangcheck_accumulate_sample(engine, &hc);
hangcheck_store_sample(engine, &hc);

if (engine->hangcheck.stalled) {
hung |= intel_engine_flag(engine);
if (hc->action != ENGINE_DEAD)
if (hc.action != ENGINE_DEAD)
stuck |= intel_engine_flag(engine);
}

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