-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
There is now a new property called IN_FENCE_FD attached to every plane state that receives sync_file fds from userspace via the atomic commit IOCTL. The fd is then translated to a fence (that may be a fence_array subclass or just a normal fence) and then used by DRM to fence_wait() for all fences in the sync_file to signal. So it only commits when all framebuffers are ready to scanout. v2: Comments by Daniel Vetter: - remove set state->fence = NULL in destroy phase - accept fence -1 as valid and just return 0 - do not call fence_get() - sync_file_fences_get() already calls it - fence_put() if state->fence is already set, in case userspace set the property more than once. v3: WARN_ON if fence is set but state has no FB v4: Comment from Maarten Lankhorst - allow set fence with no related fb v5: rename FENCE_FD to IN_FENCE_FD v6: Comments by Daniel Vetter: - rename plane_state->in_fence back to "fence" - re-introduce WARN_ON if fence set but no fb - rebase after fence -> dma_fence rename v7: Comments by Brian Starkey - set state->fence to NULL when duplicating the state - fail if IN_FENCE_FD was already set v8: rebase against latest drm-misc Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Brian Starkey <brian.starkey@arm.com> Reviewed-by: Sean Paul <seanpaul@chromium.org> Tested-by: Robert Foss <robert.foss@collabora.com> [danvet: Rebase onto extracted drm_mode_config.[hc].] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- Loading branch information
Gustavo Padovan
authored and
Daniel Vetter
committed
Nov 16, 2016
1 parent
19423ba
commit 9626014
Showing
6 changed files
with
32 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters