-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net
Pull networking fixes from David Miller: 1) The forcedeth conversion from pci_*() DMA interfaces to dma_*() ones missed one spot. From Zhu Yanjun. 2) Missing CRYPTO_SHA256 Kconfig dep in cfg80211, from Johannes Berg. 3) Fix checksum offloading in thunderx driver, from Sunil Goutham. 4) Add SPDX to vm_sockets_diag.h, from Stephen Hemminger. 5) Fix use after free of packet headers in TIPC, from Jon Maloy. 6) "sizeof(ptr)" vs "sizeof(*ptr)" bug in i40e, from Gustavo A R Silva. 7) Tunneling fixes in mlxsw driver, from Petr Machata. 8) Fix crash in fanout_demux_rollover() of AF_PACKET, from Mike Maloney. 9) Fix race in AF_PACKET bind() vs. NETDEV_UP notifier, from Eric Dumazet. 10) Fix regression in sch_sfq.c due to one of the timer_setup() conversions. From Paolo Abeni. 11) SCTP does list_for_each_entry() using wrong struct member, fix from Xin Long. 12) Don't use big endian netlink attribute read for IFLA_BOND_AD_ACTOR_SYSTEM, it is in cpu endianness. Also from Xin Long. 13) Fix mis-initialization of q->link.clock in CBQ scheduler, preventing adding filters there. From Jiri Pirko. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net: (67 commits) ethernet: dwmac-stm32: Fix copyright net: via: via-rhine: use %p to format void * address instead of %x net: ethernet: xilinx: Mark XILINX_LL_TEMAC broken on 64-bit myri10ge: Update MAINTAINERS net: sched: cbq: create block for q->link.block atm: suni: remove extraneous space to fix indentation atm: lanai: use %p to format kernel addresses instead of %x VSOCK: Don't set sk_state to TCP_CLOSE before testing it atm: fore200e: use %pK to format kernel addresses instead of %x ambassador: fix incorrect indentation of assignment statement vxlan: use __be32 type for the param vni in __vxlan_fdb_delete bonding: use nla_get_u64 to extract the value for IFLA_BOND_AD_ACTOR_SYSTEM sctp: use right member as the param of list_for_each_entry sch_sfq: fix null pointer dereference at timer expiration cls_bpf: don't decrement net's refcount when offload fails net/packet: fix a race in packet_bind() and packet_notifier() packet: fix crash in fanout_demux_rollover() sctp: remove extern from stream sched sctp: force the params with right types for sctp csum apis sctp: force SCTP_ERROR_INV_STRM with __u32 when calling sctp_chunk_fail ...
- Loading branch information
Showing
72 changed files
with
1,182 additions
and
582 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.