-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
drm/amdgpu: do not use drm middle layer for debugfs
Use debugfs API directly instead of drm middle layer. This also includes following debugfs file output changes: 1 amdgpu_evict_vram/amdgpu_evict_gtt output will not contain any braces. e.g. (0) --> 0 2 amdgpu_gpu_recover output will print return value of amdgpu_device_gpu_recover() instead of not so important "gpu recover" message. v2: * checkpatch.pl: use '0444' instead of S_IRUGO. * remove S_IFREG from mode. * remove mode variable. Signed-off-by: Nirmoy Das <nirmoy.das@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- Loading branch information
Nirmoy Das
authored and
Alex Deucher
committed
Feb 18, 2021
1 parent
373720f
commit 98d28ac
Showing
10 changed files
with
177 additions
and
215 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.