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viafb: try to map less memory in case of failure
The current code might result in trying to remap 512MB video ram on a 32 bit system which is quite likely to fail. This patch tries to map less of it down to 8MB as this should still be enough to get a reasonably well working framebuffer. This should make viafb work for many people without requiring them to manually allocate more space. Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
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