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drm/sun4i: Pass pointer for underlying backend into layer init
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sun4i_layer only controls the backend hardware block of the display
pipeline.

Pass pointers to the underlying backend in the layer init function,
instead of trying to fetch it from the drm_device structure. This
avoids the headache of trying to figure out which device the layers
actually belong to.

Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
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Chen-Yu Tsai authored and Maxime Ripard committed Mar 9, 2017
1 parent 18c3b30 commit a0a68fb
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Showing 3 changed files with 9 additions and 9 deletions.
2 changes: 1 addition & 1 deletion drivers/gpu/drm/sun4i/sun4i_crtc.c
Original file line number Diff line number Diff line change
Expand Up @@ -149,7 +149,7 @@ struct sun4i_crtc *sun4i_crtc_init(struct drm_device *drm,
scrtc->tcon = tcon;

/* Create our layers */
scrtc->layers = sun4i_layers_init(drm);
scrtc->layers = sun4i_layers_init(drm, scrtc->backend);
if (IS_ERR(scrtc->layers)) {
dev_err(drm->dev, "Couldn't create the planes\n");
return NULL;
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13 changes: 6 additions & 7 deletions drivers/gpu/drm/sun4i/sun4i_layer.c
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,6 @@
#include <drm/drmP.h>

#include "sun4i_backend.h"
#include "sun4i_drv.h"
#include "sun4i_layer.h"

struct sun4i_plane_desc {
Expand Down Expand Up @@ -102,9 +101,9 @@ static const struct sun4i_plane_desc sun4i_backend_planes[] = {
};

static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,
struct sun4i_backend *backend,
const struct sun4i_plane_desc *plane)
{
struct sun4i_drv *drv = drm->dev_private;
struct sun4i_layer *layer;
int ret;

Expand All @@ -124,14 +123,14 @@ static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,

drm_plane_helper_add(&layer->plane,
&sun4i_backend_layer_helper_funcs);
layer->backend = drv->backend;
layer->backend = backend;

return layer;
}

struct sun4i_layer **sun4i_layers_init(struct drm_device *drm)
struct sun4i_layer **sun4i_layers_init(struct drm_device *drm,
struct sun4i_backend *backend)
{
struct sun4i_drv *drv = drm->dev_private;
struct sun4i_layer **layers;
int i;

Expand Down Expand Up @@ -165,7 +164,7 @@ struct sun4i_layer **sun4i_layers_init(struct drm_device *drm)
const struct sun4i_plane_desc *plane = &sun4i_backend_planes[i];
struct sun4i_layer *layer;

layer = sun4i_layer_init_one(drm, plane);
layer = sun4i_layer_init_one(drm, backend, plane);
if (IS_ERR(layer)) {
dev_err(drm->dev, "Couldn't initialize %s plane\n",
i ? "overlay" : "primary");
Expand All @@ -174,7 +173,7 @@ struct sun4i_layer **sun4i_layers_init(struct drm_device *drm)

DRM_DEBUG_DRIVER("Assigning %s plane to pipe %d\n",
i ? "overlay" : "primary", plane->pipe);
regmap_update_bits(drv->backend->regs, SUN4I_BACKEND_ATTCTL_REG0(i),
regmap_update_bits(backend->regs, SUN4I_BACKEND_ATTCTL_REG0(i),
SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK,
SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(plane->pipe));

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3 changes: 2 additions & 1 deletion drivers/gpu/drm/sun4i/sun4i_layer.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ plane_to_sun4i_layer(struct drm_plane *plane)
return container_of(plane, struct sun4i_layer, plane);
}

struct sun4i_layer **sun4i_layers_init(struct drm_device *drm);
struct sun4i_layer **sun4i_layers_init(struct drm_device *drm,
struct sun4i_backend *backend);

#endif /* _SUN4I_LAYER_H_ */

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