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arm64/sve: Remove sve_load_from_fpsimd_state()
Following optimisations of the SVE register handling we no longer load the SVE state from a saved copy of the FPSIMD registers, we convert directly in registers or from one saved state to another. Remove the function so we don't need to update it during further refactoring. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-3-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
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Mark Brown
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Will Deacon
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Oct 21, 2021
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