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dt-bindings: drm/msm/gpu: Document a5xx / a6xx zap shader region
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Describe the zap-shader node that defines a reserved memory region
to store the zap shader.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Jordan Crouse authored and Rob Clark committed Apr 21, 2019
1 parent abccb9f commit b55ee6b
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7 changes: 7 additions & 0 deletions Documentation/devicetree/bindings/display/msm/gpu.txt
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,9 @@ Required properties:
- qcom,gmu: For GMU attached devices a phandle to the GMU device that will
control the power for the GPU. Applicable targets:
- qcom,adreno-630.2
- zap-shader: For a5xx and a6xx devices this node contains a memory-region that
points to reserved memory to store the zap shader that can be used to help
bring the GPU out of secure mode.

Example 3xx/4xx/a5xx:

Expand Down Expand Up @@ -75,5 +78,9 @@ Example a6xx (with GMU):
interconnects = <&rsc_hlos MASTER_GFX3D &rsc_hlos SLAVE_EBI1>;

qcom,gmu = <&gmu>;

zap-shader {
memory-region = <&zap_shader_region>;
};
};
};

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