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drm/i915: implement w/a for incorrect guarband clipping
According to Bsepc, this should be set by default, but isn't. See vo1c.4 "Render Engine Command Streamer", Section 1.1.14.3 "3D_CHICKEN3" Bspec also says that we always need to set all mask bits. v2: Add comment about the mask bits wtf. Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter
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Apr 17, 2012
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