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drm/amdgpu: implement soft_recovery for gfx10
Same as gfx9. This allows us to kill the waves for hung shaders. Acked-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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