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LoongArch: Use polling play_dead() when resuming from hibernation
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When CONFIG_RANDOM_KMALLOC_CACHES or other randomization infrastructrue
enabled, the idle_task's stack may different between the booting kernel
and target kernel. So when resuming from hibernation, an ACTION_BOOT_CPU
IPI wakeup the idle instruction in arch_cpu_idle_dead() and jump to the
interrupt handler. But since the stack pointer is changed, the interrupt
handler cannot restore correct context.

So rename the current arch_cpu_idle_dead() to idle_play_dead(), make it
as the default version of play_dead(), and the new arch_cpu_idle_dead()
call play_dead() directly. For hibernation, implement an arch-specific
hibernate_resume_nonboot_cpu_disable() to use the polling version (idle
instruction is replace by nop, and irq is disabled) of play_dead(), i.e.
poll_play_dead(), to avoid IPI handler corrupting the idle_task's stack
when resuming from hibernation.

This solution is a little similar to commit 406f992 ("x86 /
hibernate: Use hlt_play_dead() when resuming from hibernation").

Cc: stable@vger.kernel.org
Tested-by: Erpeng Xu <xuerpeng@uniontech.com>
Tested-by: Yuli Wang <wangyuli@uniontech.com>
Signed-off-by: Huacai Chen <chenhuacai@loongson.cn>
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Huacai Chen committed Mar 8, 2025
1 parent a0d3c8b commit c911743
Showing 1 changed file with 46 additions and 1 deletion.
47 changes: 46 additions & 1 deletion arch/loongarch/kernel/smp.c
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@
#include <linux/smp.h>
#include <linux/threads.h>
#include <linux/export.h>
#include <linux/suspend.h>
#include <linux/syscore_ops.h>
#include <linux/time.h>
#include <linux/tracepoint.h>
Expand Down Expand Up @@ -423,7 +424,7 @@ void loongson_cpu_die(unsigned int cpu)
mb();
}

void __noreturn arch_cpu_idle_dead(void)
static void __noreturn idle_play_dead(void)
{
register uint64_t addr;
register void (*init_fn)(void);
Expand All @@ -447,6 +448,50 @@ void __noreturn arch_cpu_idle_dead(void)
BUG();
}

#ifdef CONFIG_HIBERNATION
static void __noreturn poll_play_dead(void)
{
register uint64_t addr;
register void (*init_fn)(void);

idle_task_exit();
__this_cpu_write(cpu_state, CPU_DEAD);

__smp_mb();
do {
__asm__ __volatile__("nop\n\t");
addr = iocsr_read64(LOONGARCH_IOCSR_MBUF0);
} while (addr == 0);

init_fn = (void *)TO_CACHE(addr);
iocsr_write32(0xffffffff, LOONGARCH_IOCSR_IPI_CLEAR);

init_fn();
BUG();
}
#endif

static void (*play_dead)(void) = idle_play_dead;

void __noreturn arch_cpu_idle_dead(void)
{
play_dead();
BUG(); /* play_dead() doesn't return */
}

#ifdef CONFIG_HIBERNATION
int hibernate_resume_nonboot_cpu_disable(void)
{
int ret;

play_dead = poll_play_dead;
ret = suspend_disable_secondary_cpus();
play_dead = idle_play_dead;

return ret;
}
#endif

#endif

/*
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