-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
nfsd: serialize layout stateid morphing operations
In order to allow the client to make a sane determination of what happened with racing LAYOUTGET/LAYOUTRETURN/CB_LAYOUTRECALL calls, we must ensure that the seqids return accurately represent the order of operations. The simplest way to do that is to ensure that operations on a single stateid are serialized. This patch adds a mutex to the layout stateid, and locks it when checking the layout stateid's seqid. The mutex is held over the entire operation and released after the seqid is bumped. Note that in the case of CB_LAYOUTRECALL we must move the increment of the seqid and setting into a new cb "prepare" operation. The lease infrastructure will call the lm_break callback with a spinlock held, so and we can't take the mutex in that codepath. Cc: Christoph Hellwig <hch@lst.de> Signed-off-by: Jeff Layton <jeff.layton@primarydata.com> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
- Loading branch information
Jeff Layton
authored and
J. Bruce Fields
committed
Oct 23, 2015
1 parent
4eaea13
commit cc8a553
Showing
3 changed files
with
26 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters