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The core parts for async commit. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark
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Nov 16, 2014
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/* | ||
* Copyright (C) 2014 Red Hat | ||
* Author: Rob Clark <robdclark@gmail.com> | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms of the GNU General Public License version 2 as published by | ||
* the Free Software Foundation. | ||
* | ||
* This program is distributed in the hope that it will be useful, but WITHOUT | ||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
* more details. | ||
* | ||
* You should have received a copy of the GNU General Public License along with | ||
* this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "msm_drv.h" | ||
#include "msm_kms.h" | ||
#include "msm_gem.h" | ||
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struct msm_commit { | ||
struct drm_atomic_state *state; | ||
uint32_t fence; | ||
struct msm_fence_cb fence_cb; | ||
}; | ||
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static void fence_cb(struct msm_fence_cb *cb); | ||
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static struct msm_commit *new_commit(struct drm_atomic_state *state) | ||
{ | ||
struct msm_commit *c = kzalloc(sizeof(*c), GFP_KERNEL); | ||
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if (!c) | ||
return NULL; | ||
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c->state = state; | ||
/* TODO we might need a way to indicate to run the cb on a | ||
* different wq so wait_for_vblanks() doesn't block retiring | ||
* bo's.. | ||
*/ | ||
INIT_FENCE_CB(&c->fence_cb, fence_cb); | ||
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return c; | ||
} | ||
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/* The (potentially) asynchronous part of the commit. At this point | ||
* nothing can fail short of armageddon. | ||
*/ | ||
static void complete_commit(struct msm_commit *c) | ||
{ | ||
struct drm_atomic_state *state = c->state; | ||
struct drm_device *dev = state->dev; | ||
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drm_atomic_helper_commit_pre_planes(dev, state); | ||
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drm_atomic_helper_commit_planes(dev, state); | ||
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drm_atomic_helper_commit_post_planes(dev, state); | ||
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drm_atomic_helper_wait_for_vblanks(dev, state); | ||
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drm_atomic_helper_cleanup_planes(dev, state); | ||
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drm_atomic_state_free(state); | ||
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kfree(c); | ||
} | ||
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static void fence_cb(struct msm_fence_cb *cb) | ||
{ | ||
struct msm_commit *c = | ||
container_of(cb, struct msm_commit, fence_cb); | ||
complete_commit(c); | ||
} | ||
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static void add_fb(struct msm_commit *c, struct drm_framebuffer *fb) | ||
{ | ||
struct drm_gem_object *obj = msm_framebuffer_bo(fb, 0); | ||
c->fence = max(c->fence, msm_gem_fence(to_msm_bo(obj), MSM_PREP_READ)); | ||
} | ||
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/** | ||
* drm_atomic_helper_commit - commit validated state object | ||
* @dev: DRM device | ||
* @state: the driver state object | ||
* @async: asynchronous commit | ||
* | ||
* This function commits a with drm_atomic_helper_check() pre-validated state | ||
* object. This can still fail when e.g. the framebuffer reservation fails. For | ||
* now this doesn't implement asynchronous commits. | ||
* | ||
* RETURNS | ||
* Zero for success or -errno. | ||
*/ | ||
int msm_atomic_commit(struct drm_device *dev, | ||
struct drm_atomic_state *state, bool async) | ||
{ | ||
struct msm_commit *c; | ||
int nplanes = dev->mode_config.num_total_plane; | ||
int i, ret; | ||
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ret = drm_atomic_helper_prepare_planes(dev, state); | ||
if (ret) | ||
return ret; | ||
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c = new_commit(state); | ||
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/* | ||
* Figure out what fence to wait for: | ||
*/ | ||
for (i = 0; i < nplanes; i++) { | ||
struct drm_plane *plane = state->planes[i]; | ||
struct drm_plane_state *new_state = state->plane_states[i]; | ||
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if (!plane) | ||
continue; | ||
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if (plane->state->fb != new_state->fb) | ||
add_fb(c, new_state->fb); | ||
} | ||
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/* | ||
* This is the point of no return - everything below never fails except | ||
* when the hw goes bonghits. Which means we can commit the new state on | ||
* the software side now. | ||
*/ | ||
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drm_atomic_helper_swap_state(dev, state); | ||
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/* | ||
* Everything below can be run asynchronously without the need to grab | ||
* any modeset locks at all under one conditions: It must be guaranteed | ||
* that the asynchronous work has either been cancelled (if the driver | ||
* supports it, which at least requires that the framebuffers get | ||
* cleaned up with drm_atomic_helper_cleanup_planes()) or completed | ||
* before the new state gets committed on the software side with | ||
* drm_atomic_helper_swap_state(). | ||
* | ||
* This scheme allows new atomic state updates to be prepared and | ||
* checked in parallel to the asynchronous completion of the previous | ||
* update. Which is important since compositors need to figure out the | ||
* composition of the next frame right after having submitted the | ||
* current layout. | ||
*/ | ||
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if (async) { | ||
msm_queue_fence_cb(dev, &c->fence_cb, c->fence); | ||
return 0; | ||
} | ||
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ret = msm_wait_fence_interruptable(dev, c->fence, NULL); | ||
if (ret) { | ||
WARN_ON(ret); // TODO unswap state back? or?? | ||
kfree(c); | ||
return ret; | ||
} | ||
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complete_commit(c); | ||
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return 0; | ||
} |
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