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drm/vc4: Bind and initialize the V3D engine.
This is the component of the GPU that does 3D rendering. Signed-off-by: Eric Anholt <eric@anholt.net>
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Eric Anholt
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Dec 8, 2015
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/* | ||
* Copyright (c) 2014 The Linux Foundation. All rights reserved. | ||
* Copyright (C) 2013 Red Hat | ||
* Author: Rob Clark <robdclark@gmail.com> | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms of the GNU General Public License version 2 as published by | ||
* the Free Software Foundation. | ||
* | ||
* This program is distributed in the hope that it will be useful, but WITHOUT | ||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
* more details. | ||
* | ||
* You should have received a copy of the GNU General Public License along with | ||
* this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "linux/component.h" | ||
#include "vc4_drv.h" | ||
#include "vc4_regs.h" | ||
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#ifdef CONFIG_DEBUG_FS | ||
#define REGDEF(reg) { reg, #reg } | ||
static const struct { | ||
uint32_t reg; | ||
const char *name; | ||
} vc4_reg_defs[] = { | ||
REGDEF(V3D_IDENT0), | ||
REGDEF(V3D_IDENT1), | ||
REGDEF(V3D_IDENT2), | ||
REGDEF(V3D_SCRATCH), | ||
REGDEF(V3D_L2CACTL), | ||
REGDEF(V3D_SLCACTL), | ||
REGDEF(V3D_INTCTL), | ||
REGDEF(V3D_INTENA), | ||
REGDEF(V3D_INTDIS), | ||
REGDEF(V3D_CT0CS), | ||
REGDEF(V3D_CT1CS), | ||
REGDEF(V3D_CT0EA), | ||
REGDEF(V3D_CT1EA), | ||
REGDEF(V3D_CT0CA), | ||
REGDEF(V3D_CT1CA), | ||
REGDEF(V3D_CT00RA0), | ||
REGDEF(V3D_CT01RA0), | ||
REGDEF(V3D_CT0LC), | ||
REGDEF(V3D_CT1LC), | ||
REGDEF(V3D_CT0PC), | ||
REGDEF(V3D_CT1PC), | ||
REGDEF(V3D_PCS), | ||
REGDEF(V3D_BFC), | ||
REGDEF(V3D_RFC), | ||
REGDEF(V3D_BPCA), | ||
REGDEF(V3D_BPCS), | ||
REGDEF(V3D_BPOA), | ||
REGDEF(V3D_BPOS), | ||
REGDEF(V3D_BXCF), | ||
REGDEF(V3D_SQRSV0), | ||
REGDEF(V3D_SQRSV1), | ||
REGDEF(V3D_SQCNTL), | ||
REGDEF(V3D_SRQPC), | ||
REGDEF(V3D_SRQUA), | ||
REGDEF(V3D_SRQUL), | ||
REGDEF(V3D_SRQCS), | ||
REGDEF(V3D_VPACNTL), | ||
REGDEF(V3D_VPMBASE), | ||
REGDEF(V3D_PCTRC), | ||
REGDEF(V3D_PCTRE), | ||
REGDEF(V3D_PCTR0), | ||
REGDEF(V3D_PCTRS0), | ||
REGDEF(V3D_PCTR1), | ||
REGDEF(V3D_PCTRS1), | ||
REGDEF(V3D_PCTR2), | ||
REGDEF(V3D_PCTRS2), | ||
REGDEF(V3D_PCTR3), | ||
REGDEF(V3D_PCTRS3), | ||
REGDEF(V3D_PCTR4), | ||
REGDEF(V3D_PCTRS4), | ||
REGDEF(V3D_PCTR5), | ||
REGDEF(V3D_PCTRS5), | ||
REGDEF(V3D_PCTR6), | ||
REGDEF(V3D_PCTRS6), | ||
REGDEF(V3D_PCTR7), | ||
REGDEF(V3D_PCTRS7), | ||
REGDEF(V3D_PCTR8), | ||
REGDEF(V3D_PCTRS8), | ||
REGDEF(V3D_PCTR9), | ||
REGDEF(V3D_PCTRS9), | ||
REGDEF(V3D_PCTR10), | ||
REGDEF(V3D_PCTRS10), | ||
REGDEF(V3D_PCTR11), | ||
REGDEF(V3D_PCTRS11), | ||
REGDEF(V3D_PCTR12), | ||
REGDEF(V3D_PCTRS12), | ||
REGDEF(V3D_PCTR13), | ||
REGDEF(V3D_PCTRS13), | ||
REGDEF(V3D_PCTR14), | ||
REGDEF(V3D_PCTRS14), | ||
REGDEF(V3D_PCTR15), | ||
REGDEF(V3D_PCTRS15), | ||
REGDEF(V3D_DBGE), | ||
REGDEF(V3D_FDBGO), | ||
REGDEF(V3D_FDBGB), | ||
REGDEF(V3D_FDBGR), | ||
REGDEF(V3D_FDBGS), | ||
REGDEF(V3D_ERRSTAT), | ||
}; | ||
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int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused) | ||
{ | ||
struct drm_info_node *node = (struct drm_info_node *)m->private; | ||
struct drm_device *dev = node->minor->dev; | ||
struct vc4_dev *vc4 = to_vc4_dev(dev); | ||
int i; | ||
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for (i = 0; i < ARRAY_SIZE(vc4_reg_defs); i++) { | ||
seq_printf(m, "%s (0x%04x): 0x%08x\n", | ||
vc4_reg_defs[i].name, vc4_reg_defs[i].reg, | ||
V3D_READ(vc4_reg_defs[i].reg)); | ||
} | ||
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return 0; | ||
} | ||
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int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused) | ||
{ | ||
struct drm_info_node *node = (struct drm_info_node *)m->private; | ||
struct drm_device *dev = node->minor->dev; | ||
struct vc4_dev *vc4 = to_vc4_dev(dev); | ||
uint32_t ident1 = V3D_READ(V3D_IDENT1); | ||
uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC); | ||
uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS); | ||
uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS); | ||
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seq_printf(m, "Revision: %d\n", | ||
VC4_GET_FIELD(ident1, V3D_IDENT1_REV)); | ||
seq_printf(m, "Slices: %d\n", nslc); | ||
seq_printf(m, "TMUs: %d\n", nslc * tups); | ||
seq_printf(m, "QPUs: %d\n", nslc * qups); | ||
seq_printf(m, "Semaphores: %d\n", | ||
VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM)); | ||
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return 0; | ||
} | ||
#endif /* CONFIG_DEBUG_FS */ | ||
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static void vc4_v3d_init_hw(struct drm_device *dev) | ||
{ | ||
struct vc4_dev *vc4 = to_vc4_dev(dev); | ||
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/* Take all the memory that would have been reserved for user | ||
* QPU programs, since we don't have an interface for running | ||
* them, anyway. | ||
*/ | ||
V3D_WRITE(V3D_VPMBASE, 0); | ||
} | ||
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static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) | ||
{ | ||
struct platform_device *pdev = to_platform_device(dev); | ||
struct drm_device *drm = dev_get_drvdata(master); | ||
struct vc4_dev *vc4 = to_vc4_dev(drm); | ||
struct vc4_v3d *v3d = NULL; | ||
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v3d = devm_kzalloc(&pdev->dev, sizeof(*v3d), GFP_KERNEL); | ||
if (!v3d) | ||
return -ENOMEM; | ||
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v3d->pdev = pdev; | ||
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v3d->regs = vc4_ioremap_regs(pdev, 0); | ||
if (IS_ERR(v3d->regs)) | ||
return PTR_ERR(v3d->regs); | ||
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vc4->v3d = v3d; | ||
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if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) { | ||
DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n", | ||
V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0); | ||
return -EINVAL; | ||
} | ||
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vc4_v3d_init_hw(drm); | ||
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return 0; | ||
} | ||
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static void vc4_v3d_unbind(struct device *dev, struct device *master, | ||
void *data) | ||
{ | ||
struct drm_device *drm = dev_get_drvdata(master); | ||
struct vc4_dev *vc4 = to_vc4_dev(drm); | ||
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vc4->v3d = NULL; | ||
} | ||
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static const struct component_ops vc4_v3d_ops = { | ||
.bind = vc4_v3d_bind, | ||
.unbind = vc4_v3d_unbind, | ||
}; | ||
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static int vc4_v3d_dev_probe(struct platform_device *pdev) | ||
{ | ||
return component_add(&pdev->dev, &vc4_v3d_ops); | ||
} | ||
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static int vc4_v3d_dev_remove(struct platform_device *pdev) | ||
{ | ||
component_del(&pdev->dev, &vc4_v3d_ops); | ||
return 0; | ||
} | ||
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static const struct of_device_id vc4_v3d_dt_match[] = { | ||
{ .compatible = "brcm,vc4-v3d" }, | ||
{} | ||
}; | ||
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struct platform_driver vc4_v3d_driver = { | ||
.probe = vc4_v3d_dev_probe, | ||
.remove = vc4_v3d_dev_remove, | ||
.driver = { | ||
.name = "vc4_v3d", | ||
.of_match_table = vc4_v3d_dt_match, | ||
}, | ||
}; |