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[CIFS] Make socket retry timeouts consistent between blocking and non…
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…blocking cases

We have used approximately 15 second timeouts on nonblocking sends in the past, and
also 15 second SMB timeout (waiting for server responses, for most request types).
Now that we can do blocking tcp sends,
make blocking send timeout approximately the same (15 seconds).

Signed-off-by: Steve French <sfrench@us.ibm.com>
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Steve French committed Jan 29, 2009
1 parent f818dd5 commit da505c3
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Showing 2 changed files with 21 additions and 3 deletions.
4 changes: 2 additions & 2 deletions fs/cifs/connect.c
Original file line number Diff line number Diff line change
Expand Up @@ -1802,7 +1802,7 @@ ipv4_connect(struct TCP_Server_Info *server)
* user space buffer
*/
socket->sk->sk_rcvtimeo = 7 * HZ;
socket->sk->sk_sndtimeo = 3 * HZ;
socket->sk->sk_sndtimeo = 5 * HZ;

/* make the bufsizes depend on wsize/rsize and max requests */
if (server->noautotune) {
Expand Down Expand Up @@ -1953,7 +1953,7 @@ ipv6_connect(struct TCP_Server_Info *server)
* user space buffer
*/
socket->sk->sk_rcvtimeo = 7 * HZ;
socket->sk->sk_sndtimeo = 3 * HZ;
socket->sk->sk_sndtimeo = 5 * HZ;
server->ssocket = socket;

return rc;
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20 changes: 19 additions & 1 deletion fs/cifs/transport.c
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,25 @@ smb_sendv(struct TCP_Server_Info *server, struct kvec *iov, int n_vec)
n_vec - first_vec, total_len);
if ((rc == -ENOSPC) || (rc == -EAGAIN)) {
i++;
if (i >= 14) {
/* if blocking send we try 3 times, since each can block
for 5 seconds. For nonblocking we have to try more
but wait increasing amounts of time allowing time for
socket to clear. The overall time we wait in either
case to send on the socket is about 15 seconds.
Similarly we wait for 15 seconds for
a response from the server in SendReceive[2]
for the server to send a response back for
most types of requests (except SMB Write
past end of file which can be slow, and
blocking lock operations). NFS waits slightly longer
than CIFS, but this can make it take longer for
nonresponsive servers to be detected and 15 seconds
is more than enough time for modern networks to
send a packet. In most cases if we fail to send
after the retries we will kill the socket and
reconnect which may clear the network problem.
*/
if ((i >= 14) || (!server->noblocksnd && (i > 2))) {
cERROR(1,
("sends on sock %p stuck for 15 seconds",
ssocket));
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