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The driver currently identifies the GPU components it needs by parsing a phandle list from the 'gpus' DT property. This isn't the right binding to go with. So, for now, just search all device nodes and find the gpu node we need by parsing a list of compatible strings. Once we know how to link the kms and gpu drivers, we'll drop this method and use the correct binding. Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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