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ALSA: Refactor slot assignment code
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There are two loops that are almost identical but only with different
checks.  Refactor them with a simple helper, and give a bit more
comments what's doing there.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Takashi Iwai committed Jan 23, 2014
1 parent 4c3773e commit deb6596
Showing 1 changed file with 30 additions and 27 deletions.
57 changes: 30 additions & 27 deletions sound/core/init.c
Original file line number Diff line number Diff line change
@@ -131,6 +131,31 @@ static inline int init_info_for_card(struct snd_card *card)
#define init_info_for_card(card)
#endif

static int check_empty_slot(struct module *module, int slot)
{
return !slots[slot] || !*slots[slot];
}

/* return an empty slot number (>= 0) found in the given bitmask @mask.
* @mask == -1 == 0xffffffff means: take any free slot up to 32
* when no slot is available, return the original @mask as is.
*/
static int get_slot_from_bitmask(int mask, int (*check)(struct module *, int),
struct module *module)
{
int slot;

for (slot = 0; slot < SNDRV_CARDS; slot++) {
if (slot < 32 && !(mask & (1U << slot)))
continue;
if (!test_bit(slot, snd_cards_lock)) {
if (check(module, slot))
return slot; /* found */
}
}
return mask; /* unchanged */
}

/**
* snd_card_create - create and initialize a soundcard structure
* @idx: card index (address) [0 ... (SNDRV_CARDS-1)]
@@ -152,7 +177,7 @@ int snd_card_create(int idx, const char *xid,
struct snd_card **card_ret)
{
struct snd_card *card;
int err, idx2;
int err;

if (snd_BUG_ON(!card_ret))
return -EINVAL;
@@ -167,32 +192,10 @@ int snd_card_create(int idx, const char *xid,
strlcpy(card->id, xid, sizeof(card->id));
err = 0;
mutex_lock(&snd_card_mutex);
if (idx < 0) {
for (idx2 = 0; idx2 < SNDRV_CARDS; idx2++) {
/* idx == -1 == 0xffff means: take any free slot */
if (idx2 < 32 && !(idx & (1U << idx2)))
continue;
if (!test_bit(idx2, snd_cards_lock)) {
if (module_slot_match(module, idx2)) {
idx = idx2;
break;
}
}
}
}
if (idx < 0) {
for (idx2 = 0; idx2 < SNDRV_CARDS; idx2++) {
/* idx == -1 == 0xffff means: take any free slot */
if (idx2 < 32 && !(idx & (1U << idx2)))
continue;
if (!test_bit(idx2, snd_cards_lock)) {
if (!slots[idx2] || !*slots[idx2]) {
idx = idx2;
break;
}
}
}
}
if (idx < 0) /* first check the matching module-name slot */
idx = get_slot_from_bitmask(idx, module_slot_match, module);
if (idx < 0) /* if not matched, assign an empty slot */
idx = get_slot_from_bitmask(idx, check_empty_slot, module);
if (idx < 0)
err = -ENODEV;
else if (idx < snd_ecards_limit) {

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