-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
drm/amd/display: Add Freesync Panel DM code
We need certain conditions for replay to be enabled, so create an interface in DM to enable/disable replay. Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com> Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
- Loading branch information
Bhawanpreet Lakha
authored and
Alex Deucher
committed
Aug 7, 2023
1 parent
ae77d2f
commit dede1fe
Showing
7 changed files
with
237 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
176 changes: 176 additions & 0 deletions
176
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_replay.c
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,176 @@ | ||
/* | ||
* Copyright 2023 Advanced Micro Devices, Inc. | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a | ||
* copy of this software and associated documentation files (the "Software"), | ||
* to deal in the Software without restriction, including without limitation | ||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
* and/or sell copies of the Software, and to permit persons to whom the | ||
* Software is furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
* OTHER DEALINGS IN THE SOFTWARE. | ||
* | ||
* Authors: AMD | ||
* | ||
*/ | ||
|
||
#include "amdgpu_dm_replay.h" | ||
#include "dc.h" | ||
#include "dm_helpers.h" | ||
#include "amdgpu_dm.h" | ||
#include "modules/power/power_helpers.h" | ||
#include "dmub/inc/dmub_cmd.h" | ||
#include "dc/inc/link.h" | ||
|
||
/* | ||
* link_supports_replay() - check if the link supports replay | ||
* @link: link | ||
* @aconnector: aconnector | ||
* | ||
*/ | ||
static bool link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector) | ||
{ | ||
struct dm_connector_state *state = to_dm_connector_state(aconnector->base.state); | ||
struct dpcd_caps *dpcd_caps = &link->dpcd_caps; | ||
struct adaptive_sync_caps *as_caps = &link->dpcd_caps.adaptive_sync_caps; | ||
|
||
if (!state->freesync_capable) | ||
return false; | ||
|
||
// Check the eDP version | ||
if (dpcd_caps->edp_rev < EDP_REVISION_13) | ||
return false; | ||
|
||
if (!dpcd_caps->alpm_caps.bits.AUX_WAKE_ALPM_CAP) | ||
return false; | ||
|
||
// Check adaptive sync support cap | ||
if (!as_caps->dp_adap_sync_caps.bits.ADAPTIVE_SYNC_SDP_SUPPORT) | ||
return false; | ||
|
||
return true; | ||
} | ||
|
||
/* | ||
* amdgpu_dm_setup_replay() - setup replay configuration | ||
* @link: link | ||
* @aconnector: aconnector | ||
* | ||
*/ | ||
bool amdgpu_dm_setup_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector) | ||
{ | ||
struct replay_config pr_config; | ||
union replay_debug_flags *debug_flags = NULL; | ||
|
||
if (!dc_is_embedded_signal(link->connector_signal)) | ||
return false; | ||
|
||
if (link->panel_config.psr.disallow_replay) | ||
return false; | ||
|
||
if (!link_supports_replay(link, aconnector)) | ||
return false; | ||
|
||
// Mark Replay is supported in link and update related attributes | ||
pr_config.replay_supported = true; | ||
pr_config.replay_power_opt_supported = 0; | ||
pr_config.replay_enable_option |= pr_enable_option_static_screen; | ||
pr_config.replay_timing_sync_supported = aconnector->max_vfreq >= 2 * aconnector->min_vfreq ? true : false; | ||
|
||
if (!pr_config.replay_timing_sync_supported) | ||
pr_config.replay_enable_option &= ~pr_enable_option_general_ui; | ||
|
||
debug_flags = (union replay_debug_flags *)&pr_config.debug_flags; | ||
debug_flags->u32All = 0; | ||
debug_flags->bitfields.visual_confirm = | ||
link->ctx->dc->debug.visual_confirm == VISUAL_CONFIRM_REPLAY ? true : false; | ||
|
||
link->replay_settings.replay_feature_enabled = true; | ||
|
||
init_replay_config(link, &pr_config); | ||
|
||
return true; | ||
} | ||
|
||
|
||
/* | ||
* amdgpu_dm_replay_enable() - enable replay f/w | ||
* @stream: stream state | ||
* | ||
* Return: true if success | ||
*/ | ||
bool amdgpu_dm_replay_enable(struct dc_stream_state *stream, bool wait) | ||
{ | ||
uint64_t state; | ||
unsigned int retry_count; | ||
bool replay_active = true; | ||
const unsigned int max_retry = 1000; | ||
bool force_static = true; | ||
struct dc_link *link = NULL; | ||
|
||
|
||
if (stream == NULL) | ||
return false; | ||
|
||
link = stream->link; | ||
|
||
if (link == NULL) | ||
return false; | ||
|
||
link->dc->link_srv->edp_setup_replay(link, stream); | ||
|
||
link->dc->link_srv->edp_set_replay_allow_active(link, NULL, false, false, NULL); | ||
|
||
link->dc->link_srv->edp_set_replay_allow_active(link, &replay_active, false, true, NULL); | ||
|
||
if (wait == true) { | ||
|
||
for (retry_count = 0; retry_count <= max_retry; retry_count++) { | ||
dc_link_get_replay_state(link, &state); | ||
if (replay_active) { | ||
if (state != REPLAY_STATE_0 && | ||
(!force_static || state == REPLAY_STATE_3)) | ||
break; | ||
} else { | ||
if (state == REPLAY_STATE_0) | ||
break; | ||
} | ||
udelay(500); | ||
} | ||
|
||
/* assert if max retry hit */ | ||
if (retry_count >= max_retry) | ||
ASSERT(0); | ||
} else { | ||
/* To-do: Add trace log */ | ||
} | ||
|
||
return true; | ||
} | ||
|
||
/* | ||
* amdgpu_dm_replay_disable() - disable replay f/w | ||
* @stream: stream state | ||
* | ||
* Return: true if success | ||
*/ | ||
bool amdgpu_dm_replay_disable(struct dc_stream_state *stream) | ||
{ | ||
|
||
if (stream->link) { | ||
DRM_DEBUG_DRIVER("Disabling replay...\n"); | ||
stream->link->dc->link_srv->edp_set_replay_allow_active(stream->link, NULL, false, false, NULL); | ||
return true; | ||
} | ||
|
||
return false; | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,46 @@ | ||
/* | ||
* Copyright 2021 Advanced Micro Devices, Inc. | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a | ||
* copy of this software and associated documentation files (the "Software"), | ||
* to deal in the Software without restriction, including without limitation | ||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
* and/or sell copies of the Software, and to permit persons to whom the | ||
* Software is furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
* OTHER DEALINGS IN THE SOFTWARE. | ||
* | ||
* Authors: AMD | ||
* | ||
*/ | ||
|
||
#ifndef AMDGPU_DM_AMDGPU_DM_REPLAY_H_ | ||
#define AMDGPU_DM_AMDGPU_DM_REPLAY_H_ | ||
|
||
#include "amdgpu.h" | ||
|
||
enum replay_enable_option { | ||
pr_enable_option_static_screen = 0x1, | ||
pr_enable_option_mpo_video = 0x2, | ||
pr_enable_option_full_screen_video = 0x4, | ||
pr_enable_option_general_ui = 0x8, | ||
pr_enable_option_static_screen_coasting = 0x10000, | ||
pr_enable_option_mpo_video_coasting = 0x20000, | ||
pr_enable_option_full_screen_video_coasting = 0x40000, | ||
}; | ||
|
||
|
||
bool amdgpu_dm_replay_enable(struct dc_stream_state *stream, bool enable); | ||
bool amdgpu_dm_setup_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector); | ||
bool amdgpu_dm_replay_disable(struct dc_stream_state *stream); | ||
|
||
#endif /* AMDGPU_DM_AMDGPU_DM_REPLAY_H_ */ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters