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drm/i915: Don't check uv_wm in skl_plane_wm_equals()
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The hardware never sees the uv_wm values (apart from
uv_wm.min_ddb_alloc affecting the ddb allocation). Thus there
is no point in comparing uv_wm to determine if we need to
reprogram the watermark registers. So let's check only the
rgb/y watermark in skl_plane_wm_equals(). But let's leave
a comment behind so that the next person reading this doesn't
get as confused as I did when I added this check.

If the ddb allocation ends up changing due to uv_wm
skl_ddb_add_affected_planes() takes care of adding the plane
to the state.

TODO: we should perhaps just eliminate uv_wm from the state
and simply track the min_ddb_alloc for uv instead.

Cc: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200228203552.30273-1-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
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Ville Syrjälä committed Mar 5, 2020
1 parent 9b11bbf commit e7f54e6
Showing 1 changed file with 6 additions and 2 deletions.
8 changes: 6 additions & 2 deletions drivers/gpu/drm/i915/intel_pm.c
Original file line number Diff line number Diff line change
Expand Up @@ -5404,8 +5404,12 @@ static bool skl_plane_wm_equals(struct drm_i915_private *dev_priv,
int level, max_level = ilk_wm_max_level(dev_priv);

for (level = 0; level <= max_level; level++) {
if (!skl_wm_level_equals(&wm1->wm[level], &wm2->wm[level]) ||
!skl_wm_level_equals(&wm1->uv_wm[level], &wm2->uv_wm[level]))
/*
* We don't check uv_wm as the hardware doesn't actually
* use it. It only gets used for calculating the required
* ddb allocation.
*/
if (!skl_wm_level_equals(&wm1->wm[level], &wm2->wm[level]))
return false;
}

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