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powerpc: gamecube: platform support
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Add platform support for the Nintendo GameCube video game console.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
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Albert Herranz authored and Grant Likely committed Dec 13, 2009
1 parent 028ee97 commit e90d71d
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8 changes: 8 additions & 0 deletions arch/powerpc/platforms/embedded6xx/Kconfig
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Expand Up @@ -107,3 +107,11 @@ config USBGECKO_UDBG

If in doubt, say N here.

config GAMECUBE
bool "Nintendo-GameCube"
depends on EMBEDDED6xx
select GAMECUBE_COMMON
help
Select GAMECUBE if configuring for the Nintendo GameCube.
More information at: <http://gc-linux.sourceforge.net/>

1 change: 1 addition & 0 deletions arch/powerpc/platforms/embedded6xx/Makefile
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Expand Up @@ -9,3 +9,4 @@ obj-$(CONFIG_PPC_PRPMC2800) += prpmc2800.o
obj-$(CONFIG_PPC_C2K) += c2k.o
obj-$(CONFIG_USBGECKO_UDBG) += usbgecko_udbg.o
obj-$(CONFIG_GAMECUBE_COMMON) += flipper-pic.o
obj-$(CONFIG_GAMECUBE) += gamecube.o
118 changes: 118 additions & 0 deletions arch/powerpc/platforms/embedded6xx/gamecube.c
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@@ -0,0 +1,118 @@
/*
* arch/powerpc/platforms/embedded6xx/gamecube.c
*
* Nintendo GameCube board-specific support
* Copyright (C) 2004-2009 The GameCube Linux Team
* Copyright (C) 2007,2008,2009 Albert Herranz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
*/

#include <linux/kernel.h>
#include <linux/init.h>
#include <linux/irq.h>
#include <linux/kexec.h>
#include <linux/seq_file.h>
#include <linux/of_platform.h>

#include <asm/io.h>
#include <asm/machdep.h>
#include <asm/prom.h>
#include <asm/time.h>
#include <asm/udbg.h>

#include "flipper-pic.h"
#include "usbgecko_udbg.h"


static void gamecube_spin(void)
{
/* spin until power button pressed */
for (;;)
cpu_relax();
}

static void gamecube_restart(char *cmd)
{
local_irq_disable();
flipper_platform_reset();
gamecube_spin();
}

static void gamecube_power_off(void)
{
local_irq_disable();
gamecube_spin();
}

static void gamecube_halt(void)
{
gamecube_restart(NULL);
}

static void __init gamecube_init_early(void)
{
ug_udbg_init();
}

static int __init gamecube_probe(void)
{
unsigned long dt_root;

dt_root = of_get_flat_dt_root();
if (!of_flat_dt_is_compatible(dt_root, "nintendo,gamecube"))
return 0;

return 1;
}

static void gamecube_shutdown(void)
{
flipper_quiesce();
}

#ifdef CONFIG_KEXEC
static int gamecube_kexec_prepare(struct kimage *image)
{
return 0;
}
#endif /* CONFIG_KEXEC */


define_machine(gamecube) {
.name = "gamecube",
.probe = gamecube_probe,
.init_early = gamecube_init_early,
.restart = gamecube_restart,
.power_off = gamecube_power_off,
.halt = gamecube_halt,
.init_IRQ = flipper_pic_probe,
.get_irq = flipper_pic_get_irq,
.calibrate_decr = generic_calibrate_decr,
.progress = udbg_progress,
.machine_shutdown = gamecube_shutdown,
#ifdef CONFIG_KEXEC
.machine_kexec_prepare = gamecube_kexec_prepare,
#endif
};


static struct of_device_id gamecube_of_bus[] = {
{ .compatible = "nintendo,flipper", },
{ },
};

static int __init gamecube_device_probe(void)
{
if (!machine_is(gamecube))
return 0;

of_platform_bus_probe(NULL, gamecube_of_bus, NULL);
return 0;
}
device_initcall(gamecube_device_probe);

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