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[media] media: coda: allocate internal framebuffers separately from v…
…4l2 buffers Some codecs running on CODA need internal framebuffers for reference and reconstructed frames. Allocate them separately, and do not use the input vb2_buffers: those will be handed off to userspace regularly, and there is no way to signal to the CODA which of the registered framebuffers are off limits. As a consequence, userspace is now free to choose the number of v4l2 buffers. This patch also includes the code to set up the parameter buffer for CODA7 and above with 64-bit AXI bus width. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Reviewed-by: Javier Martin <javier.martin@vista-silicon.com> Tested-by: Javier Martin <javier.martin@vista-silicon.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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Philipp Zabel
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Mauro Carvalho Chehab
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Sep 26, 2012
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