-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
x86: EDAC: MCE: Fix MCE decoding callback logic
Make decoding of MCEs happen only on AMD hardware by registering a non-default callback only on CPU families which support it. While looking at the interaction of decode_mce() with the other MCE code i also noticed a few other things and made the following cleanups/fixes: - Fixed the mce_decode() weak alias - a weak alias is really not good here, it should be a proper callback. A weak alias will be overriden if a piece of code is built into the kernel - not good, obviously. - The patch initializes the callback on AMD family 10h and 11h. - Added the more correct fallback printk of: No support for human readable MCE decoding on this CPU type. Transcribe the message and run it through 'mcelog --ascii' to decode. On CPUs that dont have a decoder. - Made the surrounding code more readable. Note that the callback allows us to have a default fallback - without having to check the CPU versions during the printout itself. When an EDAC module registers itself, it can install the decode-print function. (there's no unregister needed as this is core code.) version -v2 by Borislav Petkov: - add K8 to the set of supported CPUs - always build in edac_mce_amd since we use an early_initcall now - fix checkpatch warnings Signed-off-by: Borislav Petkov <borislav.petkov@amd.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Andi Kleen <andi@firstfloor.org> LKML-Reference: <20091001141432.GA11410@aftab> Signed-off-by: Ingo Molnar <mingo@elte.hu>
- Loading branch information
Ingo Molnar
committed
Oct 2, 2009
1 parent
24e3580
commit f436f8b
Showing
4 changed files
with
53 additions
and
24 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters