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# FearGame
Qt/C++ state machine to drive fear conditioning with sound stimuli and video acquisition
## Configuration
Experimental configuration is done by an [INI](https://en.wikipedia.org/wiki/INI_file) file.
## UI
User interface is implemented in C++/Qt. The application provides a minimal user control to:
* choose a configuration file
* start / stop
* pause / resume
## Arduino engine
Provides low level timing of executing digital pulses. Communication is done via serial commands.
Classes:
* DriverSerial :: provides non-blocking serial message buffer
* DigitalPulse :: provides non-blocking digital pulse
* EventHandler :: provides interrupt safe event que
* HardwareLayout :: specific configuration based on FearGame setup, inherits from EventHandler
### Experimental Layout
The experimental layout include specific signals encoding experimental stimuli.
|Pins|Variable |Description |
|----|-----------------|-----------------------------------|
|2 |PIN_I_SYNC_Basler|frame acquired signal nVista camera|
|3 |PIN_I_SYNC_nVista|frame acquired signal Basler camera|
|4 |PIN_O_TRIG_Basler|trigger Basler camera frame |
|5 |PIN_O_TRIG_nVista|trigger nVista camera |
|6 |PIN_O_TRIG_TDT |trigger TDT sound system |
|7 |PIN_O_TRIG_SHOCK |trigger shock |
|8 |PIN_O_VLTG_Basler|power voltage Basler camera |
|9 |PIN_O_STOP_Basler|stop acquisition Basler camera |
## List days per commits
```
git log --all|grep Date|cut -d " " -f4,5,6,8|awk -F"\t" 'OFS="\t"{LIST[$1]++}END{for(key in LIST) print key,LIST[key]}'
```