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yaml --- r: 376575 b: refs/heads/master c: 435494a h: refs/heads/master i: 376573: c71b16e 376571: 15da243 376567: 85da719 376559: 2fd211b 376543: 2bd19f7 376511: 7a70ce6 376447: 8407caa 376319: 68e064d v: v3
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Mark Brown
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May 30, 2013
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refs/heads/master: ce0d10f887cabf9f16d1cbb60ef013021befbfdf | ||
refs/heads/master: 435494acd6d4b3b7300191dd8af3163782ab30b5 |
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trunk/Documentation/devicetree/bindings/video/simple-framebuffer.txt
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Simple Framebuffer | ||
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A simple frame-buffer describes a raw memory region that may be rendered to, | ||
with the assumption that the display hardware has already been set up to scan | ||
out from that buffer. | ||
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Required properties: | ||
- compatible: "simple-framebuffer" | ||
- reg: Should contain the location and size of the framebuffer memory. | ||
- width: The width of the framebuffer in pixels. | ||
- height: The height of the framebuffer in pixels. | ||
- stride: The number of bytes in each line of the framebuffer. | ||
- format: The format of the framebuffer surface. Valid values are: | ||
- r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b). | ||
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Example: | ||
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framebuffer { | ||
compatible = "simple-framebuffer"; | ||
reg = <0x1d385000 (1600 * 1200 * 2)>; | ||
width = <1600>; | ||
height = <1200>; | ||
stride = <(1600 * 2)>; | ||
format = "r5g6b5"; | ||
}; |
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